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Showing posts with label Michone. Show all posts
Showing posts with label Michone. Show all posts

The Walking Dead: Michone Give No Shelter Episode Two Review




                        The Walking Dead: Michonne Give No Shelter Episode Two


   Catapulting you right back into the game- chapter two off starts exactly where you left off with heart thumbing action to get the ball rolling- before throwing in a critical choice at your way.   Do you save Pete, or do you flee?  As for all choices made within the series, each seem to have a lose-lose outcome, but for those nay-sayers out there you need to think about where the game is set.  Civilization as we know it is gone and in its place is a Zombie filled world with tyrants and bagabums running things- there is no winning.
    What you do get from the game play is an intense feeling of remorse, as seen from Michonne’s eyes. Although you do not get to know the supporting characters very well, either because they are killed off fairly quickly, or because the writing does not include an in-depth background, what you get to experience is a first person view on a world without hope. That is what I believe Tell Tale Games was going for in this series
     As we learned previously, (see review number one of the series) Michonne is on a hideous from Rick and his crew, experiencing what seems to be a mental breakdown from the loss of her two children whom she could not save.  Throughout the game watch as she sees the “ghosts” of her children, as well as getting a background story of what she went through as the virus took over the world.  You experience Michonne's inner struggle to figure out what is right thing to do and what is the wrong thing to do in every choice you make- her mind is so muddled with guilt that she no longer seems in tuned to the real world- which is pretty much how I would expect it.  Pete seems to be her saving grace her, her Jimmie Cricket so to speak, helping to spark the morality inside of her.  The graphics, and action sequences are just as well produced as before, and you get to do one of Michonne's most infamous moves to get through a herd of walkers which was awesome.  Towards the end of the episode is when your choices start to get more difficult and the characters get more detailed. As if Michone is starting to wake from her haze and joining the real world once again.  This should make for a truly interesting finale of the series.

Why Did Love Put A Gun In My Hand: TellTale Games The Walking Dead Michone Episode 1



                   Why Did Love Put A Gun In My Hand: TellTale Games Michone Episode 1


   I happened upon Telltale games when I first received my iPad about two years ago, and fell in love with the company.  The first game I played was The Walking Dead Season 1 and 2 (still waiting on season three guys!) and I feel in love with the they mixed a compelling movie like story that played like a action and Choose Your Own Adventure game. 
      In this series, we play a through a story that is based on the comic version of the much beloved Walking Dead character Michone. This presents us with a new side of our beloved character and immerses us during a time that Michone leaves Ricks group to go and figure out some stuff by herself.
    Right from the opening scene, you are thrown right into her world. Michone is fighting the demons of her past whilst fighting the zombies in her present, combining both flashbacks and present day circumstances in a truly remarkable opening to any game I have played in recent months.
     Another thing worth noting are the graphics which are amazing.  TellTale has a very unique look; however, they have achieved a new level in this series. The world and characters are impeccably detailed from the surrounding environment, the characters clothing to the tiniest and most insignificant detail (like the I love mom mug that someone drinks out of on the boat she is staying on) you could feel the dedication and love in every scene.  That being said they still were able to pay homage to the comics that the world is strewn from. With thick black lines accenting the characters,